
Screen exposure among young children is a growing concern. Recommendations have evolved along with scientific research, and it is important to understand the impacts and the best practices.
Under 2 years old: No screen time recommended (except video chatting with family) Development requires real interactions Screens do not support learning at this age 2-5 years old: A maximum of 1 hour a day of quality content Always with an adult present Favour interactive educational content These recommendations come from the Canadian Paediatric Society, the American Academy of Pediatrics and the WHO.
Cognitive development: Possible language delays Difficulties with attention and concentration Less time for creative play Impact on executive functions Physical development: Reduced physical activity Increased risk of obesity Posture problems Eye strain Social and emotional development: Fewer social interactions Difficulty reading emotions Reduced empathy Problems with emotional regulation Sleep: Delayed sleep onset Poorer quality sleep Reduced total sleep time Disruption of the circadian rhythm (blue light)
The developing brain: Rapid brain growth in the first years Formation of neural connections Maximum brain plasticity Critical periods for certain kinds of learning Learning through experience: Babies learn through physical exploration Human interactions are essential Rich sensory experiences are necessary Screens offer a passive and limited experience
Research shows: Babies under 2 do NOT learn from screens They need real interactions in order to learn The "transfer" from the screen to the real world is difficult Even "educational" content is not beneficial at this age Exception: Real-time video chatting with family (Skype, FaceTime) can have social benefits for babies 12 months and older.
Screen-free zones: Bedrooms The dinner table The car (if possible) Screen-free moments: During meals Before bedtime (at least 1 hour) During play During family outings Family rules: Model healthy use No screens in the background Quality before quantity Co-viewing whenever possible
To entertain: Books and stories Sensory play Music and songs Outdoor play Exploring nature To soothe: Cuddles and physical contact Lullabies Gentle massage A calm environment A soothing routine To teach: Free play Handling objects Conversations Guided exploration Creative activities
Choose quality content: Slow and predictable Interactive Age-appropriate Ad-free Educational and positive Co-viewing: Watch with your child Comment on what is happening Ask questions Make connections with real life Extend the learning afterwards Set strict limits: Set a timer Stick to the limits you have set Do not give in to insistent demands Be consistent
Problems they cause: Blue light suppresses melatonin Stimulating content delays falling asleep A problematic screen-sleep association Recommendations: No screens 1-2 hours before bedtime No screens in the bedroom A calm, screen-free routine Soothing activities (bath, book, lullaby)
An impact that is often underestimated: It lowers the quality of play It reduces parent-child interactions It increases distractions It can cause anxiety (news, violent content) Recommendation: Turn off the TV when no one is watching it
Children imitate: If you are constantly on your phone, they will want to do the same Model the use you want to see Be present: Put your phone away during play Avoid checking it constantly Give your full attention Create "phone-free" moments
"All the other kids...": Explain your choices calmly Stand firm on your values Find families with similar values Remember that you know your child Offer appealing alternatives
Seek advice if: Major meltdowns when the screen is taken away Constant requests for screens Loss of interest in other activities Developmental delays An impact on sleep or eating Aggressive behaviour linked to screens
Under 2 years old: no screens (except video chatting) 2-5 years old: a maximum of 1 hour a day of quality content Always with an adult present No screens before bedtime Quality > quantity Your use influences theirs Real interactions are irreplaceable Screens are not bad in themselves, but they need to be used with judgment. The early years are crucial for development - favour experiences rich in human interaction and real-world exploration.
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